It’ll take you maybe five minutes to learn how to play Aztack, and the average game lasts around fifteen minutes. It’s highly likely you’ll play several rounds of this not at all average strategy game.
There are 60 tiles – like dominoes – the kind of dominoes that slide sweetly when smushed around on the table, and clack comfortingly when stacked. The back of the tiles have two parallel ridges which play no small part in the clack comfort.
They’re not called tiles, though. They’re stones. Ah, yes, stones. The kind you use to build something like pyramids.
The first thing you do is take out all the stones, place them face dow on the table, and smush. We suggest collaborative smushing. Share the pleasure, don’t you know.
Then you take 12 tiles, turn them over, and arrange them, face-up, in a rectangle of two rows of six tiles each. This forms the base of the pyramid. Now each player (2-4) selects 12 tiles, and puts them, face-up (that is, the tiles are face-up, not necessarily the player).
From then on, players take turns adding tiles to the stack. A tile has to: 1) lay across two tiles in the pyramid, and 2) match either the color or the design of the tiles upon which it has been laid. The game continues until neither player can make a legal move – the player with the fewest remaining tiles being the winner.
Easy to understand, yet challenging enough to make you look and think hard.
When the game is over, the thing you build together doesn’t look like your classic Egyptian pyramid, but it does look like something the Aztacks might have called a pyramid, if there were such people as Aztacks.
Here, courtesy of the BlueOrange ones, a brief, illustrative video:
[vimeo]https://vimeo.com/106205831[/vimeo]Surprisingly engaging for such an easily-learned game. And it feels good, too. Well made. Carefully thought out. Kids enjoy it. Not kids enjoy playing it with the kids. The designs (“glyphs”) look like something an Aztack would make. And, o, the clacking and smushing.