Thumbs Up!

thumbs up

We at Major Fun are nothing if not suckers for colorful dexterity games. It’s not like we are particularly good at them, it’s just that they are so darn cute!! The best ones are silly and involve a lot of involuntary shouting.

dexterity-family-kids-partyThere is nothing in the rules for Blue Orange’s dexterity game Thumbs Up! about shouting. It’s just something I felt strongly compelled to do when trying to arrange the colorful rings on my thumb in the right order. Each player is provided with 8 rings (2 blue, 2 red, 2 green, and 2 yellow). When everyone is ready, a challenge card is flipped over and players race to stack the correct number of rings in the right order. For example, the challenge card might show 5 dice: 2 red, a green, a yellow, and a blue. Each die shows one number from 1 to 5: green 1, red 2, red 3, blue 4, yellow 5. Player must stack 5 rings on their thumbs in this order.

The player who is fastest wins the round and earns the card. The player who first collects 5 cards wins the game.

It’s a simple and engaging formula. As you get better, there are several variations that change up the rules. We also found ways to handicap some of the fastest players in order to prevent one person from dominating. However you decide to play, the rounds are fast and frantic and excitement builds with each challenge card.

The rules are completely intuitive and fit on a small square sheet of paper. You can combine sets for larger groups or adapt the rules for team play.

Major Fun likes it and, given the opportunity, he’s gonna put a ring on it.

2 – 6 players. Ages 6+

Thumbs Up was designed by Alexandre Droit and is © 2015 by Blue Orange Games.

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