As you no doubt know, Rory’s Story Cubes has proven itself to be the kind of game the Major Fun award is here to let you know about. It’s easy to learn, engaging, it brings people together, encourages people to think and laugh together, it involves creativity and communication, empathy and collaboration. It’s easy to store, easy to take everywhere, well-made, well-packaged, creative fun for everyone who plays it – young, old, young and old together.
After playing and playing Rory’s Story Cubes – with children and adults and younger children and older adults, in living rooms and dining rooms and restaurants and school rooms, we have all come to the same conclusion. It’s a Keeper.
It’s the kind of game that you’ll want to keep, so that you can share it with others.
It’s the kind of game you can make your own.
There are many ways to play it. The package gives us a good sample of some of them. More can be found on the Rory’s Story Cubes website. The best are those that you invent together, with whomever you happen to be playing with. You don’t even have to make a story with them. Maybe you can take turns putting them in order and then explaining to everyone why you organized them that way. Or roll a die and explain to everyone why what you rolled is the most meaningful thing in the universe, and then take turns, each player rolling the another die and explaining why it is even more meaningful than the other. Or, roll three dice and then roll a fourth and explain how that die connects all three. Or, using three dice, take turns making up a story that is as close as you can get to being the opposite interpretation of what the three dice stand for.
In other words, it’s an opportunity for you to create your own games – free-form, open-ended, make-up-your-own-rules-as-you-go-along story-telling fun.
It’s a tool as much as it is a toy. You can introduce it to lighten people’s hearts and get them talking to each other. You can use it to break the tension during a meeting, to change the mood at a games party, to bring people together after dinner, to give people something constructive to do together.
The more people you play it with, the more ways you’ll find to play it. Rory’s Story Cubes is not even a game – it’s an invitation to genuine, creative, shared fun – the kind of fun that feels as good after you finish with it as it did when you were playing.