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Major Fun Hall of Family Game Fame

Chairs is probably one of the most challenging and playworthy dexterity games I've encountered. And I've done a lot of encountering! (review) Easy Come, Easy Go is a dice game that starts out as fun, and keeps on being fun until the very end. (review).
Every now and then I come across a game so elegant, so simple, so well-designed and made, that I am reminded why I started this whole Major FUN Awards program. Scoop's Surprises is just that kind of game. (review) Maask is a lovely game - easy to learn and understand, easy to play, and, most remarkably, as the game continues, it gets even more interesting. (review)
Walk the Dogs is probably one of the most beautiful, most playable, and most original family game (8 and up) on the market. How's that for an enthusiastic review?

Castle Keep has just enough strategic elements to entice the serious game player, just enough luck to keep everyone, adults and kids, from getting too serious to know when they're having fun, and is just long enough (around 20 minutes) to keep people deeply and happily engaged. (review)

"Space Faces" is what you call a game that includes 120 different (that is correct, different, as in no two alike) alien-like heads, printed, in full color, in six concentric rings on a large game board - a board full of Space Faces. (review) Straw is a card game for 2-6 players, 8 and older, and it is Major FUN. A close relative of the children's card game 99 (or 98 or even 100), Straw adds both fantasy and depth. (review)
Think of perhaps shuffleboard with dice. Think, for example, of a shuffleboard that is on five levels, with, where there were once pucks to slide, dice to, well, slide perhaps or flick or shove. A shuffleboard looking pretty much exactly like this. (review) You get this board, see, with a map showing the location of three pyramids and the Sphinx.... Some of the tiles are explosive. Some are worth many more points. Some many less. And you try to build up your entire city, as it were, one card at a time. And perhaps the most shall we say "fascinating" aspect of this game is that, at every turn, you have the choice of of using one of your tiles to do something good for yourself or bad to any of the perhaps 5 other players...(review)
Combo King is, from time to time, a game that makes you laugh. Sadly, what you are laughing at is someone else's failure. A failure of very little significance in the scheme of things, mind you. Which, I believe, is precisely what makes this game as fun as it is. (review)

The people who've developed Chuckers like to call it a "family tossing game." By "tossing game" they mean a game that involves, well, tossing things, as does, for example, horseshoes...(review)

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MajorFUN.com - Copyright © 2006 Bernie DeKoven - Last Updated: August 25, 2006 - Email this page to a friend!