|Release: 10/2/2018||Download: Enhanced | MP3|
|Run Time: 89 min||Subscribe: Enhanced | MP3 | RSS|
|Mom told you, don’t play with your food.
Maki Stack says forget that.
Sushi isn’t just delicious ; it’s fun to build towers with it, too!
Using your fingers like chopsticks, listen close and see if you can stack your wooden maki faster than the other team.
Then try it blindfolded!
So much Major Fun packed into a simple set of blocks and cards.
Listen in for a full review and discussion.
Designer: Jeff Lai
Artist: Stéphane Escapa
Publisher: Blue Orange
For info on the Game Night Grab Bag segments featured on the show, check out the show notes at The Spiel!
Music credits include:
|Release Date: 6/14/2016||Download: Enhanced | MP3|
|Running Time: 37 min||Subscribe: Enhanced | MP3 | RSS|
|Deep Sea Adventure is a wonderfully simple press your luck dice game from Japan with a devilishly fun twist: when you press your luck, you press EVERYONE’S luck!
Glittering treasure entices your team of divers to swim down into the depths. Each roll brings you closer to greater riches. The problem is, everyone shares the same oxygen supply! If too many divers get greedy, no one may make it back to the boat!
The higher scoring treasures are on tokens deeper below the boat. The more treasure you take, the more oxygen you use from everyone’s supply, making it more difficult for each player to make it back to the surface with their loot. Playing it safe may insure your survival but one good haul from the depths could net you the victory.
Tune in to learn more about this hidden gem and discover why we think it’s Major Fun!
Deep Sea Adventure
Designer: Jun Sasaki Publisher: Oink Games
2-6 players 30 min. ages 8+ MSRP $22
As I was leaving GenCon today I witnessed the rare convergence between two forces of geekdom.
As the exhibition halls and large public venues of GenCon were closing down, the gamers streamed out of the convention center and went looking for sustenance amid the food trucks and pubs along Georgia Street. They were met by the inrush of blue and white clad Colts fans moving toward their Lucas Oil cathedral.
Each group eyed the other and I’m sure saw “The Other.” And yet, I can’t for the life of me think of a significant difference between the two groups.
We have a long way to go.
Some photos of Major Fun Award winners being played at GenCon:
Giant sized Tsuro by Calliope.
The Calliope booth was HOPPIN! It’s a great group of people who are producing some of the most beautiful and fun games out there. Several of their new games have been nominated for Major Fun and are up for review.
Pandemic is a personal favorite of mine and I was a little envious of the board these guys were playing on. I am a small enough person that I will envy the newest, flashiest edition.
From right to left: Mike (Westfield, IN) and Jason (Indianapolis) and Michael (Las Angeles, CA).
Lemming Mafia from Mayfair is silly an cute and combines lots of cool elements as your lemming race to the end of the pier in concrete galoshes.
From right to left: Andy (Berkeley, CA) and Robby and Mithila (both from Indianapolis).
Hoot Owl Hoot is a very basic cooperative game from Peaceable Kingdom that is geared for younger players. Lots of cooperative games are very complicated but Hoot Owl Hoot strips the experience down to a few clear mechanics and proves to be very exciting.
Pictured is Debbie and her two kids Aurora and David from Oak Park, IL.
And finally Cross Ways from USAopoly. Great strategy game for lots of people or even just two people.
Paul (Spartanburg, SC) is learning the game from one of Major Fun’s own play testers, Heather (Indianapolis).
I am not a photographer by nature (NO you say with only the barest disguise to your sarcasm…) I often don’t think about taking pictures and when I do I suck at it. With those disclaimers, here are the cool things I have seen at GenCon that I actually managed to photograph (with only the minimum of hand-blur).
Giant board games are cool. Catan is very cool. Thus we have giant cool squared.
And then there are the giant Lego robots…
And one of my favorite events: Cardhalla. Every year folks build intricate structures out of cards from donated collectible card games. On Saturday the structures are destroyed in a hail of coins and there is an auction to see who throws first (all money goes to charity). I can’t think of a better use of collectible card games…
There is a lesson to be learned here. I can almost feel it…
A quick shout out to those I talked to on Trade Day. It was great to meet you. Thanks for sharing your ideas and games and time with me.
Kathleen Mercury (www.kathleenmercury.com): great session on teaching game design to middle school students (full semester course in which the students design and build a board game).
Rudolf Kraus (Rhode Island College): great session on teaching game design in an undergraduate, college seminar.
Sean Duncan (Indiana University): Games and education
Chris Hamm (Indianapolis): Game development in Indianapolis & his game Strife.
Beth Koenen-Seelbach (Indianapolis): Games and after-school care programs
Chris Corbett (ACD Distribution): Hospitality room and Meeple Monthly magazine.
Cassidy and Chris (Calliope Games): Nice to meet you in person and lose all your game demos…
Tara (Peaceable Kingdom): With whom it has been proven I have NO telepathic link…
Al and Joe (Out of the Box): Thanks for teaching me a game that had already won a Major Fun Award! Obviously there are too many for me to keep track of…
The folks at Indy Game Developers: Michelle for showing me the story-telling games and the two young folks who taught me Demon Dice. Yours were the only names I did not write down and were therefore forgotten. I will find out when I visit your booth…
Joell Palmer (Amtgard): organized the foam sword fights in Union Station and talked to me as the melee roiled not more than 10 feet away.
A few more pictures wrapping up Trade Day for GenCon. This is what GenCon looks like in the quiet moments before the storm:
So quiet. So empty. You’ve got to do SOMETHING until those tables fill with goodness.
Set is one of the earliest winners of the Major Fun Award. It’s a personal favorite and a fantastic game to take when you are waiting around for the festivities to kick into gear. If you don’t know the game you should. Pictured are three gentlemen from our eastern states: (from right to left) Chris and Patrick (Richmond, VA) and Evan (Boston, MA). Thanks, guys, for letting me take your picture. Hope you are having fun.
Major Fun presents my first attempt at a gameplay / instruction video. Still working through the whole video and audio editing learning curve but here it is in all its YouTube glory:[youtube]https://www.youtube.com/watch?v=5MdU58CUw34[/youtube]
Let me know what you think!!
After Christmas, my wife’s family gathers for a reunion in north-eastern Pennsylvania. All five of her siblings have bustling families so, counting our kids, there are over twenty cousins ranging in age from 7 to 30, all packed in to the great-room of a very small retreat center. I love those three days. My wife’s siblings, nieces, nephews, and assorted spouses and significant others are some of the most talented and interesting people I have ever had the pleasure to meet.
And do they love games? Oh yes they do.
Last year I brought Kung Fu Fighting which was a big hit among the older nephews. This year, I forgot to pack Kung Fu Fighting but had the presence of mind to bring King of Tokyo (see Major Fun review here). Oh what a wonderful, destructive rampage we wrought…
Rich, the oldest cousin, was so moved that within about 24 hours he had written and composed a theme song for the game (a song our kids sang for a large portion of the seven hour drive home). I mentioned the cousins are talented, right?
So, Major Fun is proud to present the world premier of Rich David’s “King of Tokyo.” Enjoy.
Smart Max, a magnetic construction system from the good people at Smart Toys and Games, has partnered with Hooked on Science to provide Smart Max sets for hands-on science activities. Jason Lindsey of Hooked on Science travels to schools and classrooms in order to provide STEM (Science, Technology, Engineering, and Math) experiences for a wide range of students.
It’s great to see clever and imaginative games like Smart Max incorporated into our schools. The STEM curricula is a great fit for the kind of creative exploration that is fostered by these construction sets.
Congratulations to Smart Toys and Games. And many thanks to Hooked on Science. Your work is invaluable.
You can check out our review of Smart Max here.