We had to endure several hurdles before we got to the game itself. The first was the package. It was the first time in all our our deep and extensive examination of new games that we encountered such a cleverly and uniquely designed package – the shape perfectly conforming to the game, elegantly inviting us to a unique experience. And if you let it balance on the curved part, it works just like the game works!
The next hurdle: opening the box to discover that the game was, in fact, as beautiful, as different, as inviting as the box intimated. A long wooden board covered with a pattern of cleanly carved pits and channels, resting on an equally beautiful semi-cylindrical base within which fits a removable wooden tray holding two sets of marbles and a large wooden die. And the rules – clearly written, cleverly presented on a sheet of heavy paper exactly as long and wide as the board, easy to understand in a few minutes reading, and inviting the players to explore variations and invent their own.
And then, the final hurdle, playing the game and discovering how genuinely challenging and truly fun it was.
It’s a balance board. Placing marbles on the board changes the balance. One player tries to get four of her marbles to one end of the board, the other to the other – without letting either end of the board touch, even everso briefly, the surface the board is resting on. You can place or move your marbles towards either end of the board – yours or your opponent’s. Why you’re opponent’s? So you can prevent her from having enough spaces open to win the game. But if you focus too much on that strategy, you won’t get your marbles to your end of the board.
And then there are the variations.
And then you realize, because the basic physics of the game are so interesting, so inviting, you can play with almost anyone. Maybe not the game that is described, but fun nevertheless. So, yes, you can play with a five-year-old. And yes, you can even play cooperatively, or in teams. And yes, by all means, put it on your coffee table. In the box, maybe, for the sake of the surprise.
Designed by Matt Buchanan in collaboration with the Marbles Brain Workshop, Rock Me Archimedes is a two-player game recommended for children ages 8 and up, takes about 20 minutes to play, and is available from Marbles the Brain Store.